Genshin Impact Rigging & Bone Collections
1. 3D Facial Expression Control Panel
Section titled “1. 3D Facial Expression Control Panel”A custom 3D driver board is placed behind the character head to manipulate facial shape keys effortlessly during posing or animation.
Control Sections
Section titled “Control Sections”- Brows: Dedicated sliders and bone widgets to trigger anger, sadness, surprise, and brow tilt shape keys.
- Eyes: Eyeball tracking gizmos, eye squinting, blink triggers, and shape key blend sliders. Eye drivers feature dynamic Y-location bounds to prevent eye mesh clipping or popping.
- Mouth: Expression bone sliders for open mouth, smile, frown, O-shape, and custom mouth phonemes.
2. Bone Collections
Section titled “2. Bone Collections”The add-on automatically categorizes character bones into organized groups.
Bone Groups Overview
Section titled “Bone Groups Overview”- Face: Eyebrow, eye, nose, mouth, and cheek controllers.
- Torso (IK / FK): Spine, chest, neck, and head FK/IK handles.
- Arm.L / Arm.R (IK & FK): Left and right arm chains with individual IK target pins and pole targets.
- Leg.L / Leg.R (IK & FK): Left and right leg chains with foot roll and knee target controls.
- Fingers & Fingers (Detail): Individual digit bone controls for hand posing.
- Hair: Secondary dynamic bones for hair strand animation.
- Clothes: Secondary dynamic bones for skirt, cape, and ribbon animation.
- Lighting: Custom gizmos for adjusting light vectors and Fresnel panels.
